There is no public record of The Agency, no charter, no flag, no oversight. It does not answer to governments, only to outcomes. Those who have glimpsed its existence describe it not as an organization, but as a custodian… or a puppeteer, depending on who you ask.
Long before the Collapse of reality, The Agency identified something most institutions refused to acknowledge:
Human souls resonate.
Fear. Violence. Devotion. Ambition.
These forces leave measurable echoes, and those echoes attract something else.
The anomaly.
The Agency did not invent the anomaly.
They found it, studied it, and learned how to provoke it.
An atmospheric phenomenon existing between realities, the anomaly feeds on instability, cities at war, people on the brink, societies cracking under their own weight. Where suffering peaks, it grows stronger, thinner… and easier to touch.
Napalm City was built inside its shadow.
Officially, Project NAPALM was framed as a defensive evacuation protocol.
In truth, it was an instrument panel.
By tuning the anomaly’s frequency, The Agency learned how to:
Pull individuals across realities
Anchor their souls before the anomaly could consume them
Rewrite localized physics to sustain a living city
Observe behavior, how power, violence, love, and control evolve when survival is guaranteed
This tuning did not occur quietly.
When Project NAPALM was first fully synchronized, the atmosphere ignited.
The sky fractured into burning seams of light. Reality folded inward under pressure as cosmic chaos underwent a grand explosion of fire, not a blast meant to destroy, but a burn meant to persist.
For nine seconds, the horizon burned brighter than the sun.
The Agency called it a controlled burn.
From that ignition, a city emerged, held together by rewritten physics, anchored souls, and a sustained atmospheric flame that refused to go out.
They named it Napalm City.
Not as symbolism, but as truth.
Like napalm, the anomaly did not explode and fade.
It clung. It burned across dimensions. It consumed instability and left something that could not easily be erased.
Napalm City was born from the bright fires of cosmic chaos.
People still arrive.
No announcements. No explanations.
Some appear during sleep.
Some after near-death experiences.
Some walk through a door that did not exist moments before.
The Agency calls this process Soul Securing.
When a soul in the old reality reaches a critical threshold, too fractured to survive the anomaly, yet too valuable to lose, it is redirected. Their body follows. Their memories remain. Their past is sealed behind them like a closed wound.
To the people of Napalm City, it feels random.
It is not.
As the anomaly spreads through the old reality, more souls become unsafe, and more arrivals are quietly claimed by the burn.
Napalm City’s laws are permissive by design.
The Agency believes control is most effective when it feels earned.
Gangs form because humans seek belonging.
Police exist because humans crave order.
EMS saves lives because death here is… negotiable.
Every conflict is data.
Every alliance is a variable.
Every war is a stress test.
And through it all, the anomaly hums above the city, subtle, constant, watching.
Souls in Napalm City are shielded from the anomaly’s consumption, but not from consequence. Pain still exists. Loss still matters.
But the final unraveling never comes.
The Agency does not do this out of mercy.
It does it to see what people become when the worst fate is removed.
There is a theory whispered among old-timers, staffers, and those who swear they’ve seen too much:
Napalm City is not protecting souls from the anomaly.
It is protecting the anomaly from the rest of reality.
And as more people appear, daily, hourly, silently, the question grows harder to ignore:
At what point does the experiment end?
Or worse...
What happens when The Agency decides it has learned enough?